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Card 3: Game Engines

A Game Engine is software typically used to build video games and other interactive virtual content. Much of the content designed for XR experiences is created using a game engine. Popular engines include Unity and Unreal.


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Selected Articles/Websites of Interest

Unity (Windows, OSX, Linux)

Unreal Engine (Windows, Mac OS X, Linux) (requires subscription)

Coogan, C. G., & He, B. (2018). Brain-computer interface control in a virtual reality environment and applications for the internet of things. IEEE Access, 6, 10840-10849. doi:10.1109/ACCESS.2018.2809453

Paravizo, E., & Braatz, D. (2019). Using a game engine for simulation in ergonomics analysis, design and education: An exploratory study. Applied Ergonomics, 77, 22-28. doi:10.1016/j.apergo.2019.01.001

Rodabaugh, T., & Hu, J. (2018). Using game engines to build virtual training environments. Paper presented at the 2018 Winter Simulation Innovation Workshop, SIW 2018, Retrieved from

Keywords/Medical Subject Headings (MeSH)

Game engine
Virtual reality [MeSH]
User-Computer Interface [MeSH]

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Card 3: Game Engines